This is a realtime implementation of Ray Tracing in One Weekend. The tutorial covers how to build a CPU raytracer that renders singular images. This is a GPU-accelerated raytracer that runs at interactive rates!
Click to enter interactive mode
Esc to exit interactive mode
Move mouse: rotate camera
W/S: move camera forward/backward
A/D: move camera left/right
E/Q: move camera up/down
Hold shift: move camera faster